Status data structure.
typedef struct _STATUSDATA {
USHORT Length; /* The length of the data structure, in bytes, including Length itself. */
USHORT SelectInd; /* An indicator that specifies whether the target session should be flagged as selectable or non-selectable. */
USHORT BondInd; /* An indicator that specifies which session to bring to the foreground the next time the parent session is selected. */
} STATUSDATA;
typedef STATUSDATA * PSTATUSDATA ;