USAGE_OPENVIEW structure.
typedef struct _VIEWITEM { ULONG view; /* Object view that this represents. */ LHANDLE handle; /* Open handle. */ ULONG ulViewState; /* View state flags. */ HWND hwndCnr; /* System use only (window animation). */ PMINIRECORDCORE pRecord; /* System use only (window animation). */ } VIEWITEM; typedef VIEWITEM * PVIEWITEM ;