This example creates and then destroys a layout object.
#include <layout.h> LAYOUT_OBJECT plh; ULONG RC; RC= LayoutCreateObject (Locale_Arabic,&plh); /* or: Locale_Hebrew */ if (RC) { printf("Create Error! !!\n"); exit(0);} RC = LayoutDestroyObject(plh); if (RC) { printf(" DESTROY Error!!!\n"); exit(0);}