Null-terminated text string.
For MIS_BITMAP menu items, the item text string can be used to derive the
resource identifier from which a bit map is loaded. There are three instances:
- The first byte is null; that is, no resource is defined
and it is assumed that the application subsequently provides a bit-map handle
for the item.
- The first byte is 0xFF, the second byte is the low
byte of the resource identifier, and the third byte is the high byte of
the resource identifier.
- The first character is "#", and subsequent characters
make up the decimal text representation of the resource identifier.
The
resource is assumed to reside in the resource file of the current process.
If the string is empty or does not follow the format above, no resource
is loaded.