Line Primitive Family

The following table describes the three variants of the basic line primitive and the functions that draw them.

Functions that Draw Straight Lines

┌────────────┬────────────────────────┬──────────────────────────────────┐
│Variants    │Function                │Description                       │
├────────────┼────────────────────────┼──────────────────────────────────┤
│Lines       │GpiLine                 │Draws a single line from the      │
│            │                        │current position to a specified   │
│            │                        │point.                            │
├────────────┼────────────────────────┼──────────────────────────────────┤
│Polylines   │GpiPolyLine             │Draws a series of connected lines,│
│            │                        │from the current position through │
│            │                        │successive points.                │
├────────────┼────────────────────────┼──────────────────────────────────┤
│(series of  │GpiPolyLineDisjoint     │Draws a series of unconnected     │
│lines)      │                        │lines.                            │
├────────────┼────────────────────────┼──────────────────────────────────┤
│Boxes       │GpiBox                  │Draws a rectangular box with one  │
│            │                        │corner at the current position.   │
└────────────┴────────────────────────┴──────────────────────────────────┘

When the operating system draws a line, it includes the pels at the starting and ending points of the line. The algorithm used to draw the rest of the line depends on the device driver. For example, a driver for a raster device might use a modified Bresenham algorithm to draw a line, but a driver for a vector device, such as a plotter, simply would connect the starting and ending points of the line. In all cases, the result is a line primitive that looks the same from device to device.


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